BlackICE Scripting

class

ShootDecisions

  • 1 property
  • 1 function

Extends WeaponTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

PropertyTypeOffset
stateBodyDonebool0x20 scripted

Functions

  • bool ExitCondition(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI