SimpleCombatConditon class
SimpleCombatConditon
Inheritance
Base: AIbehaviorconditionScript
Derived
None.
Properties
| Property | Type | |
|---|---|---|
firstCoverEvaluationDone | bool | scripted |
takeCoverAbility | game.data.GameplayAbility_Record? | scripted |
quickhackAbility | game.data.GameplayAbility_Record? | scripted |
Functions
void Activate(AIbehaviorScriptExecutionContext context)overrideRTTIAIbehaviorConditionOutcomes Check(AIbehaviorScriptExecutionContext context)overrideRTTIbool AnimationInProgress(WeakHandle<ScriptedPuppet> puppet)RTTIstatic bool HasAvailableCover(AIbehaviorScriptExecutionContext context)staticRTTI global