class
SpiderbotExplodeExplosiveDevice
- 0 properties
- 5 functions
Extends ActionBool ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
None.
Functions
void SetProperties()RTTIre.Hooks.PlaceVoid( "SpiderbotExplodeExplosiveDevice", "SetProperties;", (SpiderbotExplodeExplosiveDevice_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SpiderbotExplodeExplosiveDevice_SetProperties( SpiderbotExplodeExplosiveDevice self );string GetTweakDBChoiceRecord()overrideRTTIre.Hooks.Place( "SpiderbotExplodeExplosiveDevice", "GetTweakDBChoiceRecord;", (SpiderbotExplodeExplosiveDevice_GetTweakDBChoiceRecord x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct SpiderbotExplodeExplosiveDevice_GetTweakDBChoiceRecord( SpiderbotExplodeExplosiveDevice self );static bool IsContextValid(game.GetActionsContext context)staticRTTI globalre.Hooks.Place( "SpiderbotExplodeExplosiveDevice", "SpiderbotExplodeExplosiveDevice::IsContextValid;script_ref<GetActionsContext>", (SpiderbotExplodeExplosiveDevice_IsContextValid x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct SpiderbotExplodeExplosiveDevice_IsContextValid( game.GetActionsContext context );static bool IsAvailable(ScriptableDeviceComponentPS device)staticoverrideRTTI globalre.Hooks.Place( "SpiderbotExplodeExplosiveDevice", "SpiderbotExplodeExplosiveDevice::IsAvailable;ScriptableDeviceComponentPS", (SpiderbotExplodeExplosiveDevice_IsAvailable x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct SpiderbotExplodeExplosiveDevice_IsAvailable( ScriptableDeviceComponentPS? device );static bool IsClearanceValid(game.device.Clearance clearance)staticoverrideRTTI globalre.Hooks.Place( "SpiderbotExplodeExplosiveDevice", "SpiderbotExplodeExplosiveDevice::IsClearanceValid;Clearance", (SpiderbotExplodeExplosiveDevice_IsClearanceValid x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct SpiderbotExplodeExplosiveDevice_IsClearanceValid( game.device.Clearance? clearance );