class
StatPoolChangeOverTimePrereq
- 5 properties
- 3 functions
Extends game.IScriptablePrereq game.IPrereq IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
statPoolType | game.data.StatPoolType | 0x0 | scripted |
timeFrame | float | 0x4 | scripted |
valueToCheck | float | 0x8 | scripted |
comparePercentage | bool | 0xC | scripted |
checkGain | bool | 0xD | scripted |
Functions
bool OnRegister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.Place( "StatPoolChangeOverTimePrereq", "OnRegister;PrereqStateGameInstanceIScriptable", (StatPoolChangeOverTimePrereq_OnRegister x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct StatPoolChangeOverTimePrereq_OnRegister( StatPoolChangeOverTimePrereq self, game.PrereqState? state, ScriptGameInstance game, IScriptable? context );void OnUnregister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.PlaceVoid( "StatPoolChangeOverTimePrereq", "OnUnregister;PrereqStateGameInstanceIScriptable", (StatPoolChangeOverTimePrereq_OnUnregister x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct StatPoolChangeOverTimePrereq_OnUnregister( StatPoolChangeOverTimePrereq self, game.PrereqState? state, ScriptGameInstance game, IScriptable? context );void Initialize(TDBID record)overrideRTTIre.Hooks.PlaceVoid( "StatPoolChangeOverTimePrereq", "Initialize;TweakDBID", (StatPoolChangeOverTimePrereq_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct StatPoolChangeOverTimePrereq_Initialize( StatPoolChangeOverTimePrereq self, TDBID record );