BlackICE Scripting

class

StatusEffectRemovedPrereqState

  • 0 properties
  • 1 function

Extends StatusEffectPrereqState game.PrereqState IScriptable ISerializable

Properties

None.

Functions

  • void StatusEffectUpdate(WeakHandle<game.data.StatusEffect_Record> statusEffect, bool isApplied) overrideRTTI