StatusEffectTriggerListener class
StatusEffectTriggerListener
Inheritance
Base: game.CustomValueStatPoolsListener
Derived
None.
Properties
| Property | Type | |
|---|---|---|
owner | WeakHandle<game.Object> | scripted |
statusEffect | TDBID | scripted |
statPoolType | game.data.StatPoolType | scripted |
instigator | WeakHandle<game.Object> | scripted |
Functions
bool OnStatPoolMinValueReached(float value)RTTI