class
StatusEffectTriggerListener
- 4 properties
- 1 function
Extends game.CustomValueStatPoolsListener game.ScriptStatPoolsListener game.IStatPoolsListener IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
owner | WeakHandle<game.Object> | 0x0 | scripted |
statusEffect | TDBID | 0x10 | scripted |
statPoolType | game.data.StatPoolType | 0x18 | scripted |
instigator | WeakHandle<game.Object> | 0x20 | scripted |
Functions
bool OnStatPoolMinValueReached(float value)RTTIre.Hooks.Place( "StatusEffectTriggerListener", "OnStatPoolMinValueReached", (StatusEffectTriggerListener_OnStatPoolMinValueReached x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct StatusEffectTriggerListener_OnStatPoolMinValueReached( StatusEffectTriggerListener self, float value );