class
StopAndPlayVFXEffector
- 3 properties
- 4 functions
Extends game.Effector IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
vfxToStop | CName | 0x0 | scripted |
vfxToStart | CName | 0x8 | scripted |
owner | WeakHandle<game.Object> | 0x10 | scripted |
Functions
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord)overrideRTTIre.Hooks.PlaceVoid( "StopAndPlayVFXEffector", "Initialize;TweakDBIDGameInstanceTweakDBID", (StopAndPlayVFXEffector_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct StopAndPlayVFXEffector_Initialize( StopAndPlayVFXEffector self, TDBID record, ScriptGameInstance game, TDBID parentRecord );void ActionOn(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "StopAndPlayVFXEffector", "ActionOn;GameObject", (StopAndPlayVFXEffector_ActionOn x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct StopAndPlayVFXEffector_ActionOn( StopAndPlayVFXEffector self, game.Object? owner );void RepeatedAction(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "StopAndPlayVFXEffector", "RepeatedAction;GameObject", (StopAndPlayVFXEffector_RepeatedAction x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct StopAndPlayVFXEffector_RepeatedAction( StopAndPlayVFXEffector self, game.Object? owner );void Uninitialize(ScriptGameInstance game)overrideRTTIre.Hooks.PlaceVoid( "StopAndPlayVFXEffector", "Uninitialize;GameInstance", (StopAndPlayVFXEffector_Uninitialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct StopAndPlayVFXEffector_Uninitialize( StopAndPlayVFXEffector self, ScriptGameInstance game );