BlackICE Scripting

class

StrikeExecutor_Heal

  • 1 property
  • 1 function

Extends game.EffectExecutor_Scripted game.EffectExecutor game.EffectNode IScriptable ISerializable

Properties

PropertyTypeOffset
healthPercfloat0x0 scripted

Functions

  • bool Process(game.EffectScriptContext ctx, game.EffectExecutionScriptContext applierCtx) RTTI