class
SystemCollapseModifyRevealBarEffector
- 1 property
- 4 functions
Extends game.Effector IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
value | float | 0x0 | scripted |
Functions
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord)overrideRTTIre.Hooks.PlaceVoid( "SystemCollapseModifyRevealBarEffector", "Initialize;TweakDBIDGameInstanceTweakDBID", (SystemCollapseModifyRevealBarEffector_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SystemCollapseModifyRevealBarEffector_Initialize( SystemCollapseModifyRevealBarEffector self, TDBID record, ScriptGameInstance game, TDBID parentRecord );void ActionOn(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "SystemCollapseModifyRevealBarEffector", "ActionOn;GameObject", (SystemCollapseModifyRevealBarEffector_ActionOn x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SystemCollapseModifyRevealBarEffector_ActionOn( SystemCollapseModifyRevealBarEffector self, game.Object? owner );void RepeatedAction(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "SystemCollapseModifyRevealBarEffector", "RepeatedAction;GameObject", (SystemCollapseModifyRevealBarEffector_RepeatedAction x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SystemCollapseModifyRevealBarEffector_RepeatedAction( SystemCollapseModifyRevealBarEffector self, game.Object? owner );void ProcessEffector(game.Object owner)RTTIre.Hooks.PlaceVoid( "SystemCollapseModifyRevealBarEffector", "ProcessEffector;GameObject", (SystemCollapseModifyRevealBarEffector_ProcessEffector x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SystemCollapseModifyRevealBarEffector_ProcessEffector( SystemCollapseModifyRevealBarEffector self, game.Object? owner );