TargetedObjectDeathListener class
TargetedObjectDeathListener
Inheritance
Base: game.CustomValueStatPoolsListener
Derived
None.
Properties
| Property | Type | |
|---|---|---|
lsitener | WeakHandle<SensorDevice> | scripted |
lsitenTarget | WeakHandle<game.Object> | scripted |
Functions
bool OnStatPoolMinValueReached(float value)RTTI