class
TimeBankOnStatusEffectAppliedListener
- 1 property
- 1 function
Extends game.ScriptStatusEffectListener game.IStatusEffectListener IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
effector | WeakHandle<StatusEffectBasedTimeBankEffector> | 0x0 | scripted |
Functions
void OnStatusEffectApplied(WeakHandle<game.data.StatusEffect_Record> statusEffect)RTTIre.Hooks.PlaceVoid( "TimeBankOnStatusEffectAppliedListener", "OnStatusEffectApplied;StatusEffect_Record", (TimeBankOnStatusEffectAppliedListener_OnStatusEffectApplied x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TimeBankOnStatusEffectAppliedListener_OnStatusEffectApplied( TimeBankOnStatusEffectAppliedListener self, WeakHandle<game.data.StatusEffect_Record> statusEffect );