StatusEffectBasedTimeBankEffector class
StatusEffectBasedTimeBankEffector
Inheritance
Base: game.Effector
Derived
None.
Properties
| Property | Type | |
|---|---|---|
player | WeakHandle<game.Object> | scripted |
playerEntityID | ent.EntityID | scripted |
statusEffectListener | TimeBankOnStatusEffectAppliedListener? | scripted |
gameInstance | ScriptGameInstance | scripted |
Functions
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord)overrideRTTIvoid Uninitialize(ScriptGameInstance game)overrideRTTIvoid EvaluateCyberwareCooldown(TDBID statusEffectID)RTTI