class
ToggleActivation
- 0 properties
- 4 functions
Extends ActionBool ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
None.
Functions
void SetProperties(EDeviceStatus status)RTTIre.Hooks.PlaceVoid( "ToggleActivation", "SetProperties;EDeviceStatus", (ToggleActivation_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ToggleActivation_SetProperties( ToggleActivation self, EDeviceStatus status );static bool IsDefaultConditionMet(ScriptableDeviceComponentPS device, game.GetActionsContext context)staticoverrideRTTI globalre.Hooks.Place( "ToggleActivation", "ToggleActivation::IsDefaultConditionMet;ScriptableDeviceComponentPSscript_ref<GetActionsContext>", (ToggleActivation_IsDefaultConditionMet x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ToggleActivation_IsDefaultConditionMet( ScriptableDeviceComponentPS? device, game.GetActionsContext context );static bool IsClearanceValid(game.device.Clearance clearance)staticoverrideRTTI globalre.Hooks.Place( "ToggleActivation", "ToggleActivation::IsClearanceValid;Clearance", (ToggleActivation_IsClearanceValid x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ToggleActivation_IsClearanceValid( game.device.Clearance? clearance );static bool IsAvailable(ScriptableDeviceComponentPS device)staticoverrideRTTI globalre.Hooks.Place( "ToggleActivation", "ToggleActivation::IsAvailable;ScriptableDeviceComponentPS", (ToggleActivation_IsAvailable x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ToggleActivation_IsAvailable( ScriptableDeviceComponentPS? device );