class
TogglePersonalLink
- 2 properties
- 8 functions
Extends ActionBool ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
cachedStatus | EPersonalLinkConnectionStatus | 0x280 | scripted |
shouldSkipMiniGame | bool | 0x284 | scripted |
Functions
void SetProperties(EPersonalLinkConnectionStatus personalLinkStatus, bool shouldSkipMinigame)RTTIre.Hooks.PlaceVoid( "TogglePersonalLink", "SetProperties;EPersonalLinkConnectionStatusBool", (TogglePersonalLink_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TogglePersonalLink_SetProperties( TogglePersonalLink self, EPersonalLinkConnectionStatus personalLinkStatus, bool shouldSkipMinigame );bool ShouldConnect()RTTIre.Hooks.Place( "TogglePersonalLink", "ShouldConnect;", (TogglePersonalLink_ShouldConnect x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TogglePersonalLink_ShouldConnect( TogglePersonalLink self );string GetTweakDBChoiceRecord()overrideRTTIre.Hooks.Place( "TogglePersonalLink", "GetTweakDBChoiceRecord;", (TogglePersonalLink_GetTweakDBChoiceRecord x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct TogglePersonalLink_GetTweakDBChoiceRecord( TogglePersonalLink self );WeakHandle<game.data.ChoiceCaptionIconPart_Record> GetInteractionIcon()overrideRTTIstatic bool IsContextValid(game.GetActionsContext context)staticRTTI globalre.Hooks.Place( "TogglePersonalLink", "TogglePersonalLink::IsContextValid;script_ref<GetActionsContext>", (TogglePersonalLink_IsContextValid x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TogglePersonalLink_IsContextValid( game.GetActionsContext context );static bool IsAvailable(ScriptableDeviceComponentPS device)staticoverrideRTTI globalre.Hooks.Place( "TogglePersonalLink", "TogglePersonalLink::IsAvailable;ScriptableDeviceComponentPS", (TogglePersonalLink_IsAvailable x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TogglePersonalLink_IsAvailable( ScriptableDeviceComponentPS? device );static bool IsDefaultConditionMet(ScriptableDeviceComponentPS device, game.GetActionsContext context)staticoverrideRTTI globalre.Hooks.Place( "TogglePersonalLink", "TogglePersonalLink::IsDefaultConditionMet;ScriptableDeviceComponentPSscript_ref<GetActionsContext>", (TogglePersonalLink_IsDefaultConditionMet x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TogglePersonalLink_IsDefaultConditionMet( ScriptableDeviceComponentPS? device, game.GetActionsContext context );static bool IsClearanceValid(game.device.Clearance clearance)staticoverrideRTTI globalre.Hooks.Place( "TogglePersonalLink", "TogglePersonalLink::IsClearanceValid;Clearance", (TogglePersonalLink_IsClearanceValid x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TogglePersonalLink_IsClearanceValid( game.device.Clearance? clearance );