class
TogglePlay
- 0 properties
- 5 functions
Extends ActionBool ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
None.
Functions
void SetProperties(bool isPlaying)RTTIre.Hooks.PlaceVoid( "TogglePlay", "SetProperties;Bool", (TogglePlay_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TogglePlay_SetProperties( TogglePlay self, bool isPlaying );TDBID GetInkWidgetTweakDBID()overrideRTTIre.Hooks.Place( "TogglePlay", "GetInkWidgetTweakDBID;", (TogglePlay_GetInkWidgetTweakDBID x) => { return re.Hooks.CallOriginal<re.msgpack.TDBID>(); } ); [Msgpack.Gen] public readonly partial record struct TogglePlay_GetInkWidgetTweakDBID( TogglePlay self );static bool IsAvailable(ScriptableDeviceComponentPS device)staticoverrideRTTI globalre.Hooks.Place( "TogglePlay", "TogglePlay::IsAvailable;ScriptableDeviceComponentPS", (TogglePlay_IsAvailable x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TogglePlay_IsAvailable( ScriptableDeviceComponentPS? device );static bool IsDefaultConditionMet(ScriptableDeviceComponentPS device, game.GetActionsContext context)staticoverrideRTTI globalre.Hooks.Place( "TogglePlay", "TogglePlay::IsDefaultConditionMet;ScriptableDeviceComponentPSscript_ref<GetActionsContext>", (TogglePlay_IsDefaultConditionMet x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TogglePlay_IsDefaultConditionMet( ScriptableDeviceComponentPS? device, game.GetActionsContext context );static bool IsClearanceValid(game.device.Clearance clearance)staticoverrideRTTI globalre.Hooks.Place( "TogglePlay", "TogglePlay::IsClearanceValid;Clearance", (TogglePlay_IsClearanceValid x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TogglePlay_IsClearanceValid( game.device.Clearance? clearance );