class
TogglePlayerFlashlightEffector
- 0 properties
- 4 functions
Extends game.Effector IScriptable ISerializable
Properties
None.
Functions
void ActionOn(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "TogglePlayerFlashlightEffector", "ActionOn;GameObject", (TogglePlayerFlashlightEffector_ActionOn x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TogglePlayerFlashlightEffector_ActionOn( TogglePlayerFlashlightEffector self, game.Object? owner );void ActionOff(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "TogglePlayerFlashlightEffector", "ActionOff;GameObject", (TogglePlayerFlashlightEffector_ActionOff x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TogglePlayerFlashlightEffector_ActionOff( TogglePlayerFlashlightEffector self, game.Object? owner );void Uninitialize(ScriptGameInstance game)overrideRTTIre.Hooks.PlaceVoid( "TogglePlayerFlashlightEffector", "Uninitialize;GameInstance", (TogglePlayerFlashlightEffector_Uninitialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TogglePlayerFlashlightEffector_Uninitialize( TogglePlayerFlashlightEffector self, ScriptGameInstance game );void ProcessEffector(ScriptGameInstance game, bool enable)RTTIre.Hooks.PlaceVoid( "TogglePlayerFlashlightEffector", "ProcessEffector;GameInstanceBool", (TogglePlayerFlashlightEffector_ProcessEffector x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TogglePlayerFlashlightEffector_ProcessEffector( TogglePlayerFlashlightEffector self, ScriptGameInstance game, bool enable );