class
TrapComponent
- 0 properties
- 3 functions
Extends game.ScriptableComponent game.Component ent.IComponent IScriptable ISerializable
Properties
None.
Functions
void OnGameAttach()RTTIre.Hooks.PlaceVoid( "TrapComponent", "OnGameAttach;", (TrapComponent_OnGameAttach x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TrapComponent_OnGameAttach( TrapComponent self );bool OnAreaEnter(ent.AreaEnteredEvent evt)RTTIre.Hooks.Place( "TrapComponent", "OnAreaEnter", (TrapComponent_OnAreaEnter x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TrapComponent_OnAreaEnter( TrapComponent self, ent.AreaEnteredEvent? evt );void SpawnAttack()RTTIre.Hooks.PlaceVoid( "TrapComponent", "SpawnAttack;", (TrapComponent_SpawnAttack x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TrapComponent_SpawnAttack( TrapComponent self );