class
TriggerAttackByChanceEffector
- 7 properties
- 6 functions
Extends game.Effector IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
attackTDBID | TDBID | 0x0 | scripted |
selfStatusEffectID | TDBID | 0x8 | scripted |
chance | float | 0x10 | scripted |
statType | game.data.StatType | 0x14 | scripted |
ownerID | ent.EntityID | 0x18 | scripted |
statListener | TriggerAttackByChanceStatListener? | 0x20 | scripted |
statBasedChance | float | 0x30 | scripted |
Functions
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord)overrideRTTIre.Hooks.PlaceVoid( "TriggerAttackByChanceEffector", "Initialize;TweakDBIDGameInstanceTweakDBID", (TriggerAttackByChanceEffector_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TriggerAttackByChanceEffector_Initialize( TriggerAttackByChanceEffector self, TDBID record, ScriptGameInstance game, TDBID parentRecord );void Uninitialize(ScriptGameInstance game)overrideRTTIre.Hooks.PlaceVoid( "TriggerAttackByChanceEffector", "Uninitialize;GameInstance", (TriggerAttackByChanceEffector_Uninitialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TriggerAttackByChanceEffector_Uninitialize( TriggerAttackByChanceEffector self, ScriptGameInstance game );void InitializeStatListener(game.Object owner)RTTIre.Hooks.PlaceVoid( "TriggerAttackByChanceEffector", "InitializeStatListener;GameObject", (TriggerAttackByChanceEffector_InitializeStatListener x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TriggerAttackByChanceEffector_InitializeStatListener( TriggerAttackByChanceEffector self, game.Object? owner );void UninitializeStatListener(ScriptGameInstance game)RTTIre.Hooks.PlaceVoid( "TriggerAttackByChanceEffector", "UninitializeStatListener;GameInstance", (TriggerAttackByChanceEffector_UninitializeStatListener x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TriggerAttackByChanceEffector_UninitializeStatListener( TriggerAttackByChanceEffector self, ScriptGameInstance game );void RepeatedAction(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "TriggerAttackByChanceEffector", "RepeatedAction;GameObject", (TriggerAttackByChanceEffector_RepeatedAction x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TriggerAttackByChanceEffector_RepeatedAction( TriggerAttackByChanceEffector self, game.Object? owner );void ActionOn(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "TriggerAttackByChanceEffector", "ActionOn;GameObject", (TriggerAttackByChanceEffector_ActionOn x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TriggerAttackByChanceEffector_ActionOn( TriggerAttackByChanceEffector self, game.Object? owner );