BlackICE Scripting

class

UIInventoryScriptableInventoryListenerCallback

  • 1 property
  • 6 functions

Extends game.InventoryScriptCallback IScriptable ISerializable

Properties

PropertyTypeOffset
uiInventoryScriptableSystemWeakHandle<UIInventoryScriptableSystem>0x0 scripted

Functions

  • void AttachScriptableSystem(ScriptGameInstance gameInstance) RTTI
  • void OnItemAdded(game.ItemID _itemID, WeakHandle<game.ItemData> itemData, bool flaggedAsSilent) overrideRTTI
  • void OnPartRemoved(game.ItemID partID, game.ItemID formerItemID) overrideRTTI
  • void OnItemRemoved(game.ItemID _itemID, int difference, int currentQuantity) overrideRTTI
  • void OnItemQuantityChanged(game.ItemID _itemID, int diff, uint total, bool flaggedAsSilent) overrideRTTI
  • void OnItemExtracted(game.ItemID _itemID) overrideRTTI