class
UpdateComponent
- 0 properties
- 1 function
Extends game.ScriptableComponent game.Component ent.IComponent IScriptable ISerializable
Properties
None.
Functions
void OnUpdate(float deltaTime)RTTIre.Hooks.PlaceVoid( "UpdateComponent", "OnUpdate;Float", (UpdateComponent_OnUpdate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct UpdateComponent_OnUpdate( UpdateComponent self, float deltaTime );