class
UseConsumableEffector
- 0 properties
- 3 functions
Extends game.Effector IScriptable ISerializable
Properties
None.
Functions
void ActionOn(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "UseConsumableEffector", "ActionOn;GameObject", (UseConsumableEffector_ActionOn x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct UseConsumableEffector_ActionOn( UseConsumableEffector self, game.Object? owner );void RepeatedAction(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "UseConsumableEffector", "RepeatedAction;GameObject", (UseConsumableEffector_RepeatedAction x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct UseConsumableEffector_RepeatedAction( UseConsumableEffector self, game.Object? owner );void ExecuteAction(game.Object owner)RTTIre.Hooks.PlaceVoid( "UseConsumableEffector", "ExecuteAction;GameObject", (UseConsumableEffector_ExecuteAction x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct UseConsumableEffector_ExecuteAction( UseConsumableEffector self, game.Object? owner );