class
ValentinosFrenzyEffector
- 2 properties
- 4 functions
Extends game.Effector IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
countToRefund | int | 0x0 | scripted |
weaponToRefund | CName | 0x8 | scripted |
Functions
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord)overrideRTTIre.Hooks.PlaceVoid( "ValentinosFrenzyEffector", "Initialize;TweakDBIDGameInstanceTweakDBID", (ValentinosFrenzyEffector_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ValentinosFrenzyEffector_Initialize( ValentinosFrenzyEffector self, TDBID record, ScriptGameInstance game, TDBID parentRecord );void ActionOn(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "ValentinosFrenzyEffector", "ActionOn;GameObject", (ValentinosFrenzyEffector_ActionOn x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ValentinosFrenzyEffector_ActionOn( ValentinosFrenzyEffector self, game.Object? owner );void RepeatedAction(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "ValentinosFrenzyEffector", "RepeatedAction;GameObject", (ValentinosFrenzyEffector_RepeatedAction x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ValentinosFrenzyEffector_RepeatedAction( ValentinosFrenzyEffector self, game.Object? owner );void ProcessAction(game.Object owner)RTTIre.Hooks.PlaceVoid( "ValentinosFrenzyEffector", "ProcessAction;GameObject", (ValentinosFrenzyEffector_ProcessAction x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ValentinosFrenzyEffector_ProcessAction( ValentinosFrenzyEffector self, game.Object? owner );