class ent
ColliderComponent
ent.ColliderComponent
- 12 properties
- 1 function
Extends ent.IPlacedComponent ent.IComponent IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
colliders | physics.ICollider?[] | 0x138 | |
simulationType | physics.SimulationType | 0x148 | |
startInactive | bool | 0x149 | |
useCCD | bool | 0x14A | |
massOverride | float | 0x14C | |
volume | float | 0x154 | |
mass | float | 0x150 | |
inertia | Vector3 | 0x158 | |
comOffset | Transform | 0x170 | |
filterData | physics.FilterData? | 0x190 | |
isEnabled | bool | 0x8B | |
dynamicTrafficSetting | TrafficGenDynamicTrafficSetting | 0x1A0 |
Functions
ent.PhysicalBodyInterface? CreatePhysicalBodyInterface(uint? bodyIndex)RTTIre.Hooks.Place( "entColliderComponent", "CreatePhysicalBodyInterface", (ColliderComponent_CreatePhysicalBodyInterface x) => { return re.Hooks.CallOriginal<re.msgpack.ent.PhysicalBodyInterface>(); } ); [Msgpack.Gen] public readonly partial record struct ColliderComponent_CreatePhysicalBodyInterface( ent.ColliderComponent self, uint? bodyIndex );