struct game
ActionDieState
game.ActionDieState
- 4 properties
- 0 functions
- 104 bytes
Extends game.ActionReplicatedState
Properties
| Property | Type | Offset | |
|---|---|---|---|
owner | WeakHandle<game.Object> | 0x28 | |
movingAgent | WeakHandle<move.Component> | 0x38 | |
ragdollComponent | WeakHandle<ent.RagdollComponent> | 0x48 | |
slotComponent | WeakHandle<ent.SlotComponent> | 0x58 |
Functions
None.