BlackICE Scripting

ActionReplicatedState struct 40 bytes

game.ActionReplicatedState

Inheritance

No base class.

Derived

game.ActionAnimationState, game.ActionDieState, game.ActionEquipItemState, game.ActionHitReactionState, game.ActionMoveToPositionState, game.ActionMoveToState, game.ActionRotateBaseState, game.ActionUnequipItemState

Properties

PropertyType
replicationIduint
typeushort
startTimeStampnet.Time
stopTimeStampnet.Time
updateBucketbyte

Functions

None.