struct game
ActionReplicatedState
game.ActionReplicatedState
- 5 properties
- 0 functions
- 40 bytes
- 8 derived classes
Derived
game.ActionAnimationState, game.ActionDieState, game.ActionEquipItemState, game.ActionHitReactionState, game.ActionMoveToPositionState, game.ActionMoveToState, game.ActionRotateBaseState, game.ActionUnequipItemState
Properties
| Property | Type | Offset | |
|---|---|---|---|
replicationId | uint | 0x8 | |
type | ushort | 0xC | |
startTimeStamp | net.Time | 0x10 | |
stopTimeStamp | net.Time | 0x18 | |
updateBucket | byte | 0x20 |
Functions
None.