struct game
ActionMoveToPositionState
game.ActionMoveToPositionState
- 7 properties
- 0 functions
- 80 bytes
Extends game.ActionReplicatedState
Properties
| Property | Type | Offset | |
|---|---|---|---|
target | Vector3 | 0x28 | |
useSpotReservation | bool | 0x34 | |
usePathfinding | bool | 0x35 | |
useStart | bool | 0x36 | |
useStop | bool | 0x37 | |
movementType | move.MovementType | 0x38 | |
strafingTarget | WeakHandle<game.Object> | 0x40 |
Functions
None.