struct game
ActionRotateBaseState
game.ActionRotateBaseState
- 6 properties
- 0 functions
- 64 bytes
- 2 derived classes
Extends game.ActionReplicatedState
Properties
| Property | Type | Offset | |
|---|---|---|---|
angleOffset | float | 0x28 | |
angleTolerance | float | 0x2C | |
keepUpdatingTarget | bool | 0x30 | |
useRotationTime | bool | 0x31 | |
rotationSpeed | float | 0x34 | |
rotationTime | float | 0x38 |
Functions
None.