BlackICE Scripting

struct game

ActionRotateToObjectState

game.ActionRotateToObjectState

  • 2 properties
  • 0 functions
  • 88 bytes

Extends game.ActionRotateBaseState game.ActionReplicatedState

Properties

PropertyTypeOffset
targetObjectWeakHandle<game.Object>0x40
completeWhenRotatedbool0x50

Functions

None.