struct game
AttackInitContext
game.AttackInitContext
- 4 properties
- 0 functions
- 64 bytes
Properties
| Property | Type | Offset | |
|---|---|---|---|
record | game.data.Attack_Record? | 0x0 | |
instigator | WeakHandle<game.Object> | 0x10 | |
source | WeakHandle<game.Object> | 0x20 | |
weapon | WeakHandle<game.weapon.Object> | 0x30 |
Functions
None.