AttitudeAgent class
game.AttitudeAgent
Inheritance
Base: game.Component
Derived
None.
Properties
| Property | Type | |
|---|---|---|
baseAttitudeGroup | CName |
Functions
bool IsDangerous(game.AttitudeAgent other)RTTICName GetAttitudeGroup()RTTIEAIAttitude GetAttitudeTowards(game.AttitudeAgent other)RTTIvoid SetAttitudeGroup(CName group)RTTIvoid SetAttitudeGroupUnsavable(CName group)RTTIvoid SetAttitudeTowards(game.AttitudeAgent agent, EAIAttitude attitude)RTTIvoid SetAttitudeTowardsAgentGroup(game.AttitudeAgent targetAgent, game.AttitudeAgent ownerAgent, EAIAttitude attitude)RTTI