BreachComponent class
game.BreachComponent
Inheritance
Base: ent.IPlacedComponent
Derived
None.
Properties
| Property | Type | |
|---|---|---|
radius | float | |
healthPercentageOverride | float |
Functions
float GetRadius()RTTIfloat GetMeleeRadius()RTTIVector4 GetPosition()RTTIfloat GetMaxHealth()RTTIWeakHandle<game.WeakspotObject> GetAttachedWeakspot()RTTI