BlackICE Scripting

class game

CrowdMemberComponent

game.CrowdMemberComponent

  • 0 properties
  • 13 functions
  • 1 derived class

Extends ent.IComponent IScriptable ISerializable

Properties

None.

Functions

  • bool ChangeMoveType(CName name) RTTI
  • bool IsInCrowd() RTTI
  • bool IsBlockedInTraffic() RTTI
  • void SetThreatLastKnownPosition(Vector4 position) RTTI
  • void TryChangeMovementDirection() RTTI
  • void TryStopTrafficMovement() RTTI
  • Vector4 GetMovementDirection() RTTI
  • bool ChangeFearStage(game.FearStage stage, bool? playInitAniation) RTTI
  • bool CheckEmptyPath(float distance) RTTI
  • bool CheckIsMoving() RTTI
  • void AllowWorkspotsUsage(bool allowUsage) RTTI
  • void OnCrowdReaction(game.data.StimType stimType) RTTI
  • bool CheckTrafficPath(game.JoinTrafficNPCContext context) RTTI