struct game
EffectPreloadScriptContext
game.EffectPreloadScriptContext
- 0 properties
- 1 function
- 8 bytes
Properties
None.
Functions
static void PreloadFxResource(game.EffectPreloadScriptContext ctx, game.FxResource resource)staticRTTIre.Hooks.PlaceVoid( "gameEffectPreloadScriptContext", "PreloadFxResource", (EffectPreloadScriptContext_PreloadFxResource x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct EffectPreloadScriptContext_PreloadFxResource( game.EffectPreloadScriptContext ctx, game.FxResource resource );