FPPCameraComponent class
game.FPPCameraComponent
Inheritance
Base: game.CameraComponent
Derived
None.
Properties
| Property | Type | |
|---|---|---|
pitchMin | float | |
pitchMax | float | |
yawMaxLeft | float | |
yawMaxRight | float | |
headingLocked | bool | |
sensitivityMultX | float | |
sensitivityMultY | float | |
timeDilationCurveName | CName |
Functions
void ResetPitch()RTTIvoid SceneDisableBlendingToStaticPosition()RTTI