struct game
InnerItemData
game.InnerItemData
- 0 properties
- 5 functions
- 80 bytes
Properties
None.
Functions
static game.ItemID GetItemID(game.InnerItemData innerItemData)staticRTTIre.Hooks.Place( "gameInnerItemData", "GetItemID", (InnerItemData_GetItemID x) => { return re.Hooks.CallOriginal<re.msgpack.game.ItemID>(); } ); [Msgpack.Gen] public readonly partial record struct InnerItemData_GetItemID( game.InnerItemData innerItemData );static TDBID GetSlotID(game.InnerItemData innerItemData)staticRTTIre.Hooks.Place( "gameInnerItemData", "GetSlotID", (InnerItemData_GetSlotID x) => { return re.Hooks.CallOriginal<re.msgpack.TDBID>(); } ); [Msgpack.Gen] public readonly partial record struct InnerItemData_GetSlotID( game.InnerItemData innerItemData );static game.data.Item_Record? GetStaticData(game.InnerItemData innerItemData)staticRTTIre.Hooks.Place( "gameInnerItemData", "GetStaticData", (InnerItemData_GetStaticData x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Item_Record>(); } ); [Msgpack.Gen] public readonly partial record struct InnerItemData_GetStaticData( game.InnerItemData innerItemData );static bool HasStatData(game.InnerItemData innerItemData, game.data.StatType type)staticRTTIre.Hooks.Place( "gameInnerItemData", "HasStatData", (InnerItemData_HasStatData x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct InnerItemData_HasStatData( game.InnerItemData innerItemData, game.data.StatType type );static float GetStatValueByType(game.InnerItemData innerItemData, game.data.StatType type)staticRTTIre.Hooks.Place( "gameInnerItemData", "GetStatValueByType", (InnerItemData_GetStatValueByType x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct InnerItemData_GetStatValueByType( game.InnerItemData innerItemData, game.data.StatType type );