class game
NativeHudManager
game.NativeHudManager
- 0 properties
- 8 functions
- 1 derived class
Extends game.ScriptableSystem game.IScriptableSystem IScriptable ISerializable
Derived
Properties
None.
Functions
game.HudActor? RegisterActor(ent.EntityID actorId)RTTIre.Hooks.Place( "gameNativeHudManager", "RegisterActor", (NativeHudManager_RegisterActor x) => { return re.Hooks.CallOriginal<re.msgpack.game.HudActor>(); } ); [Msgpack.Gen] public readonly partial record struct NativeHudManager_RegisterActor( game.NativeHudManager self, ent.EntityID actorId );bool UnregisterActor(ent.EntityID actorId)RTTIre.Hooks.Place( "gameNativeHudManager", "UnregisterActor", (NativeHudManager_UnregisterActor x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct NativeHudManager_UnregisterActor( game.NativeHudManager self, ent.EntityID actorId );void RegisterAssociatedActor(ent.EntityID actorId, ent.EntityID associatedId)RTTIre.Hooks.PlaceVoid( "gameNativeHudManager", "RegisterAssociatedActor", (NativeHudManager_RegisterAssociatedActor x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct NativeHudManager_RegisterAssociatedActor( game.NativeHudManager self, ent.EntityID actorId, ent.EntityID associatedId );void UnregisterAssociatedActor(ent.EntityID actorId)RTTIre.Hooks.PlaceVoid( "gameNativeHudManager", "UnregisterAssociatedActor", (NativeHudManager_UnregisterAssociatedActor x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct NativeHudManager_UnregisterAssociatedActor( game.NativeHudManager self, ent.EntityID actorId );game.HudActor? GetActor(ent.EntityID actorId)RTTIre.Hooks.Place( "gameNativeHudManager", "GetActor", (NativeHudManager_GetActor x) => { return re.Hooks.CallOriginal<re.msgpack.game.HudActor>(); } ); [Msgpack.Gen] public readonly partial record struct NativeHudManager_GetActor( game.NativeHudManager self, ent.EntityID actorId );game.HudActor?[] GetAllActors()RTTIbool IsQuickHackPanelOpened()RTTIre.Hooks.Place( "gameNativeHudManager", "IsQuickHackPanelOpened", (NativeHudManager_IsQuickHackPanelOpened x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct NativeHudManager_IsQuickHackPanelOpened( game.NativeHudManager self );void SetIsQuickHackPanelOpened(bool isOpen)RTTIre.Hooks.PlaceVoid( "gameNativeHudManager", "SetIsQuickHackPanelOpened", (NativeHudManager_SetIsQuickHackPanelOpened x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct NativeHudManager_SetIsQuickHackPanelOpened( game.NativeHudManager self, bool isOpen );