class game
PuppetBase
game.PuppetBase
- 0 properties
- 9 functions
- 2 derived classes
Extends game.TimeDilatable game.Object ent.GameEntity ent.Entity IScriptable ISerializable
Derived
Properties
None.
Functions
TDBID GetRecordID()RTTIre.Hooks.Place( "gamePuppetBase", "GetRecordID", (PuppetBase_GetRecordID x) => { return re.Hooks.CallOriginal<re.msgpack.TDBID>(); } ); [Msgpack.Gen] public readonly partial record struct PuppetBase_GetRecordID( game.PuppetBase self );string GetTweakDBDisplayName(bool useDisplayNameAsFallback)RTTIre.Hooks.Place( "gamePuppetBase", "GetTweakDBDisplayName", (PuppetBase_GetTweakDBDisplayName x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct PuppetBase_GetTweakDBDisplayName( game.PuppetBase self, bool useDisplayNameAsFallback );string GetTweakDBFullDisplayName(bool useDisplayNameAsFallback)RTTIre.Hooks.Place( "gamePuppetBase", "GetTweakDBFullDisplayName", (PuppetBase_GetTweakDBFullDisplayName x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct PuppetBase_GetTweakDBFullDisplayName( game.PuppetBase self, bool useDisplayNameAsFallback );int GetIntFromCharacterTweak(string varName, int? defaultValue)RTTIre.Hooks.Place( "gamePuppetBase", "GetIntFromCharacterTweak;script_ref<String>Int32", (PuppetBase_GetIntFromCharacterTweak x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct PuppetBase_GetIntFromCharacterTweak( game.PuppetBase self, string varName, int? defaultValue );float GetFloatFromCharacterTweak(string varName, float? defaultValue)RTTIre.Hooks.Place( "gamePuppetBase", "GetFloatFromCharacterTweak;script_ref<String>Float", (PuppetBase_GetFloatFromCharacterTweak x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PuppetBase_GetFloatFromCharacterTweak( game.PuppetBase self, string varName, float? defaultValue );string GetStringFromCharacterTweak(string varName, string? defaultValue)RTTIre.Hooks.Place( "gamePuppetBase", "GetStringFromCharacterTweak;script_ref<String>String", (PuppetBase_GetStringFromCharacterTweak x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct PuppetBase_GetStringFromCharacterTweak( game.PuppetBase self, string varName, string? defaultValue );bool GetBoolFromCharacterTweak(string varName, bool? defaultValue)RTTIre.Hooks.Place( "gamePuppetBase", "GetBoolFromCharacterTweak;script_ref<String>Bool", (PuppetBase_GetBoolFromCharacterTweak x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PuppetBase_GetBoolFromCharacterTweak( game.PuppetBase self, string varName, bool? defaultValue );CName GetCNameFromCharacterTweak(string varName, CName? defaultValue)RTTIre.Hooks.Place( "gamePuppetBase", "GetCNameFromCharacterTweak;script_ref<String>CName", (PuppetBase_GetCNameFromCharacterTweak x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct PuppetBase_GetCNameFromCharacterTweak( game.PuppetBase self, string varName, CName? defaultValue );bool IsIncapacitated()RTTIre.Hooks.Place( "gamePuppetBase", "IsIncapacitated;", (PuppetBase_IsIncapacitated x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PuppetBase_IsIncapacitated( game.PuppetBase self );