class game
UIItemsHelper
game.UIItemsHelper
- 0 properties
- 64 functions
Extends IScriptable ISerializable
Properties
None.
Functions
static CName QualityStringToStateName(string quality)staticRTTIre.Hooks.Place( "gameUIItemsHelper", "QualityStringToStateName", (UIItemsHelper_QualityStringToStateName x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_QualityStringToStateName( string quality );static string QualityToLocalizationKey(game.data.Quality quality)staticRTTIre.Hooks.Place( "gameUIItemsHelper", "QualityToLocalizationKey", (UIItemsHelper_QualityToLocalizationKey x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_QualityToLocalizationKey( game.data.Quality quality );static game.data.Quality QualityNameToEnum(CName quality)staticRTTIre.Hooks.Place( "gameUIItemsHelper", "QualityNameToEnum", (UIItemsHelper_QualityNameToEnum x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Quality>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_QualityNameToEnum( CName quality );static CName QualityEnumToName(game.data.Quality quality)staticRTTIre.Hooks.Place( "gameUIItemsHelper", "QualityEnumToName", (UIItemsHelper_QualityEnumToName x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_QualityEnumToName( game.data.Quality quality );static int QualityStringToInt(string quality)staticRTTIre.Hooks.Place( "gameUIItemsHelper", "QualityStringToInt", (UIItemsHelper_QualityStringToInt x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_QualityStringToInt( string quality );static int QualityNameToInt(CName quality)staticRTTIre.Hooks.Place( "gameUIItemsHelper", "QualityNameToInt", (UIItemsHelper_QualityNameToInt x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_QualityNameToInt( CName quality );static int QualityEnumToInt(game.data.Quality quality)staticRTTIre.Hooks.Place( "gameUIItemsHelper", "QualityEnumToInt", (UIItemsHelper_QualityEnumToInt x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_QualityEnumToInt( game.data.Quality quality );static string QualityEnumToString(game.data.Quality quality)staticRTTIre.Hooks.Place( "gameUIItemsHelper", "QualityEnumToString", (UIItemsHelper_QualityEnumToString x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_QualityEnumToString( game.data.Quality quality );static CName QualityIntToName(int quality)staticRTTIre.Hooks.Place( "gameUIItemsHelper", "QualityIntToName", (UIItemsHelper_QualityIntToName x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_QualityIntToName( int quality );static int QualityToInt(game.data.Quality quality)staticRTTIre.Hooks.Place( "gameUIItemsHelper", "QualityToInt", (UIItemsHelper_QualityToInt x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_QualityToInt( game.data.Quality quality );static game.data.Quality IntToQuality(int quality)staticRTTIre.Hooks.Place( "gameUIItemsHelper", "IntToQuality", (UIItemsHelper_IntToQuality x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Quality>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_IntToQuality( int quality );static string GetItemTypeKey(game.data.ItemType itemType)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetItemTypeKey;gamedataItemType", (UIItemsHelper_GetItemTypeKey x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetItemTypeKey( game.data.ItemType itemType );static bool IsAttributeAllocationStat(game.data.StatType stat)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::IsAttributeAllocationStat;gamedataStatType", (UIItemsHelper_IsAttributeAllocationStat x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_IsAttributeAllocationStat( game.data.StatType stat );static string QualityToTierString(game.data.Quality quality)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::QualityToTierString;gamedataQuality", (UIItemsHelper_QualityToTierString x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_QualityToTierString( game.data.Quality quality );static CName GetBGIconNameForStat(game.data.StatType statType)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetBGIconNameForStat;gamedataStatType", (UIItemsHelper_GetBGIconNameForStat x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetBGIconNameForStat( game.data.StatType statType );static string GetItemTypeKey(WeakHandle<game.ItemData> itemData, game.data.EquipmentArea equipmentArea, TDBID itemID, game.data.ItemType itemType, game.data.WeaponEvolution weaponEvolutionType)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetItemTypeKey;gameItemDatagamedataEquipmentAreaTweakDBIDgamedataItemTypegamedataWeaponEvolution", (UIItemsHelper_GetItemTypeKey2 x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetItemTypeKey2( WeakHandle<game.ItemData> itemData, game.data.EquipmentArea equipmentArea, TDBID itemID, game.data.ItemType itemType, game.data.WeaponEvolution weaponEvolutionType );static string GetIconNameForDamageType(game.data.DamageType damageType)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetIconNameForDamageType;gamedataDamageType", (UIItemsHelper_GetIconNameForDamageType x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetIconNameForDamageType( game.data.DamageType damageType );static CName GetIconNameForStat(game.data.StatType statType)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetIconNameForStat;gamedataStatType", (UIItemsHelper_GetIconNameForStat x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetIconNameForStat( game.data.StatType statType );static string GetTooltipItemName(InventoryTooltipData data)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetTooltipItemName;InventoryTooltipData", (UIItemsHelper_GetTooltipItemName x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetTooltipItemName( InventoryTooltipData? data );static string GetSlotName(game.data.ItemType itemType, game.data.EquipmentArea equipmentArea)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetSlotName;gamedataItemTypegamedataEquipmentArea", (UIItemsHelper_GetSlotName x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetSlotName( game.data.ItemType itemType, game.data.EquipmentArea equipmentArea );static game.data.PerkWeaponGroupType GetBasicPerkRelevanceGroup(game.data.ItemType itemType)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetBasicPerkRelevanceGroup;gamedataItemType", (UIItemsHelper_GetBasicPerkRelevanceGroup x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.PerkWeaponGroupType>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetBasicPerkRelevanceGroup( game.data.ItemType itemType );static CName GetLootingShadowIcon(TDBID itemTDBID, TDBID slotID, game.data.ItemType itemType, game.data.EquipmentArea equipmentArea)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetLootingShadowIcon;TweakDBIDTweakDBIDgamedataItemTypegamedataEquipmentArea", (UIItemsHelper_GetLootingShadowIcon x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetLootingShadowIcon( TDBID itemTDBID, TDBID slotID, game.data.ItemType itemType, game.data.EquipmentArea equipmentArea );static string GetTooltipItemName(TDBID itemID, WeakHandle<game.ItemData> itemData, string fallbackName)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetTooltipItemName;TweakDBIDgameItemDatascript_ref<String>", (UIItemsHelper_GetTooltipItemName2 x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetTooltipItemName2( TDBID itemID, WeakHandle<game.ItemData> itemData, string fallbackName );static CName GetStateNameForDamageType(game.data.DamageType damageType)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetStateNameForDamageType;gamedataDamageType", (UIItemsHelper_GetStateNameForDamageType x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetStateNameForDamageType( game.data.DamageType damageType );static string GetItemTypeKey(game.data.ItemType itemType, game.data.WeaponEvolution weaponEvolutionType)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetItemTypeKey;gamedataItemTypegamedataWeaponEvolution", (UIItemsHelper_GetItemTypeKey3 x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetItemTypeKey3( game.data.ItemType itemType, game.data.WeaponEvolution weaponEvolutionType );static string GetShardName(WeakHandle<game.data.Item_Record> itemRecord, ScriptGameInstance gameInstance)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetShardName;Item_RecordGameInstance", (UIItemsHelper_GetShardName x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetShardName( WeakHandle<game.data.Item_Record> itemRecord, ScriptGameInstance gameInstance );static CName GetLootingShadowIcon(TDBID slotID, game.data.ItemType itemType, game.data.EquipmentArea equipmentArea)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetLootingShadowIcon;TweakDBIDgamedataItemTypegamedataEquipmentArea", (UIItemsHelper_GetLootingShadowIcon2 x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetLootingShadowIcon2( TDBID slotID, game.data.ItemType itemType, game.data.EquipmentArea equipmentArea );static CName GetSlotShadowIcon(TDBID slotID, game.data.ItemType itemType, game.data.EquipmentArea equipmentArea)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetSlotShadowIcon;TweakDBIDgamedataItemTypegamedataEquipmentArea", (UIItemsHelper_GetSlotShadowIcon x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetSlotShadowIcon( TDBID slotID, game.data.ItemType itemType, game.data.EquipmentArea equipmentArea );static string GetItemTypeKey(TDBID itemID, game.data.ItemType itemType, game.data.WeaponEvolution weaponEvolutionType)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetItemTypeKey;TweakDBIDgamedataItemTypegamedataWeaponEvolution", (UIItemsHelper_GetItemTypeKey4 x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetItemTypeKey4( TDBID itemID, game.data.ItemType itemType, game.data.WeaponEvolution weaponEvolutionType );static CName GetLootingShadowIcon(game.data.ItemType itemType, game.data.EquipmentArea equipmentArea)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetLootingShadowIcon;gamedataItemTypegamedataEquipmentArea", (UIItemsHelper_GetLootingShadowIcon3 x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetLootingShadowIcon3( game.data.ItemType itemType, game.data.EquipmentArea equipmentArea );static WeakHandle<game.JournalOnscreen> GetShardData(WeakHandle<game.data.Item_Record> itemRecord, ScriptGameInstance gameInstance)staticRTTI globalstatic CName GetWeaponTooltipIcon(game.data.ItemType itemType)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetWeaponTooltipIcon;gamedataItemType", (UIItemsHelper_GetWeaponTooltipIcon x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetWeaponTooltipIcon( game.data.ItemType itemType );static CName GetStateNameForType(game.data.DamageType damageType)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetStateNameForType;gamedataDamageType", (UIItemsHelper_GetStateNameForType x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetStateNameForType( game.data.DamageType damageType );static CName GetAmmoIconByType(game.data.ItemType itemType)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetAmmoIconByType;gamedataItemType", (UIItemsHelper_GetAmmoIconByType x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetAmmoIconByType( game.data.ItemType itemType );static CName GetWeaponTypeIcon(game.data.ItemType itemType)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetWeaponTypeIcon;gamedataItemType", (UIItemsHelper_GetWeaponTypeIcon x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetWeaponTypeIcon( game.data.ItemType itemType );static CName GetBasicPerkRelevance(game.data.PerkWeaponGroupType perkGroup)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetBasicPerkRelevance;gamedataPerkWeaponGroupType", (UIItemsHelper_GetBasicPerkRelevance x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetBasicPerkRelevance( game.data.PerkWeaponGroupType perkGroup );static string GetMellewareSecondaryTypeText(game.data.ItemType type)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetMellewareSecondaryTypeText;gamedataItemType", (UIItemsHelper_GetMellewareSecondaryTypeText x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetMellewareSecondaryTypeText( game.data.ItemType type );static string PerkWeaponGroupToText(game.data.PerkWeaponGroupType perkGroup)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::PerkWeaponGroupToText;gamedataPerkWeaponGroupType", (UIItemsHelper_PerkWeaponGroupToText x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_PerkWeaponGroupToText( game.data.PerkWeaponGroupType perkGroup );static CName GetLootingShadowIcon(game.data.EquipmentArea equipmentArea)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetLootingShadowIcon;gamedataEquipmentArea", (UIItemsHelper_GetLootingShadowIcon4 x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetLootingShadowIcon4( game.data.EquipmentArea equipmentArea );static string GetItemTypeKey(game.data.EquipmentArea equipmentArea, TDBID itemID, game.data.ItemType itemType, game.data.WeaponEvolution weaponEvolutionType)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetItemTypeKey;gamedataEquipmentAreaTweakDBIDgamedataItemTypegamedataWeaponEvolution", (UIItemsHelper_GetItemTypeKey5 x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetItemTypeKey5( game.data.EquipmentArea equipmentArea, TDBID itemID, game.data.ItemType itemType, game.data.WeaponEvolution weaponEvolutionType );static string GetEmptySlotName(TDBID slotId)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetEmptySlotName;TweakDBID", (UIItemsHelper_GetEmptySlotName x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetEmptySlotName( TDBID slotId );static game.data.StatType GetStatTypeByDamageType(game.data.DamageType type)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetStatTypeByDamageType;gamedataDamageType", (UIItemsHelper_GetStatTypeByDamageType x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StatType>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetStatTypeByDamageType( game.data.DamageType type );static string WeaponEvolutionText(game.data.WeaponEvolution evolution)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::WeaponEvolutionText;gamedataWeaponEvolution", (UIItemsHelper_WeaponEvolutionText x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_WeaponEvolutionText( game.data.WeaponEvolution evolution );static float GetQualityF(game.InventoryItemData item)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetQualityF;script_ref<InventoryItemData>", (UIItemsHelper_GetQualityF x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetQualityF( game.InventoryItemData item );static CName GetWeaponEvolutionTexturePart(game.data.WeaponEvolution evolution)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetWeaponEvolutionTexturePart;gamedataWeaponEvolution", (UIItemsHelper_GetWeaponEvolutionTexturePart x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetWeaponEvolutionTexturePart( game.data.WeaponEvolution evolution );static TDBID GetTweakDBIDForDamageType(game.data.DamageType damageType)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetTweakDBIDForDamageType;gamedataDamageType", (UIItemsHelper_GetTweakDBIDForDamageType x) => { return re.Hooks.CallOriginal<re.msgpack.TDBID>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetTweakDBIDForDamageType( game.data.DamageType damageType );static string GetItemName(TDBID itemID, WeakHandle<game.ItemData> itemData)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetItemName;TweakDBIDgameItemData", (UIItemsHelper_GetItemName x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetItemName( TDBID itemID, WeakHandle<game.ItemData> itemData );static string GetEvolutionWeaponType(game.data.ItemType itemType)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetEvolutionWeaponType;gamedataItemType", (UIItemsHelper_GetEvolutionWeaponType x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetEvolutionWeaponType( game.data.ItemType itemType );static CName GetSlotShadowIcon(game.data.EquipmentArea equipmentArea)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetSlotShadowIcon;gamedataEquipmentArea", (UIItemsHelper_GetSlotShadowIcon2 x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetSlotShadowIcon2( game.data.EquipmentArea equipmentArea );static string GetItemName(game.InventoryItemData itemData)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetItemName;script_ref<InventoryItemData>", (UIItemsHelper_GetItemName2 x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetItemName2( game.InventoryItemData itemData );static game.data.PerkWeaponGroupType GetMasterPerkRelevanceGroup(game.data.ItemType itemType)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetMasterPerkRelevanceGroup;gamedataItemType", (UIItemsHelper_GetMasterPerkRelevanceGroup x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.PerkWeaponGroupType>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetMasterPerkRelevanceGroup( game.data.ItemType itemType );static CName GetStateNameForStat(game.data.StatType statType)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetStateNameForStat;gamedataStatType", (UIItemsHelper_GetStateNameForStat x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetStateNameForStat( game.data.StatType statType );static float GetQualityF(game.ItemData itemData)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetQualityF;gameItemData", (UIItemsHelper_GetQualityF2 x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetQualityF2( game.ItemData? itemData );static string GetSlotName(game.data.EquipmentArea equipmentArea)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetSlotName;gamedataEquipmentArea", (UIItemsHelper_GetSlotName2 x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetSlotName2( game.data.EquipmentArea equipmentArea );static string QualityToTierPlusString(game.data.Quality quality)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::QualityToTierPlusString;gamedataQuality", (UIItemsHelper_QualityToTierPlusString x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_QualityToTierPlusString( game.data.Quality quality );static string GetItemName(game.data.Item_Record itemRecord, WeakHandle<game.ItemData> itemData)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetItemName;Item_RecordgameItemData", (UIItemsHelper_GetItemName3 x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetItemName3( game.data.Item_Record? itemRecord, WeakHandle<game.ItemData> itemData );static CName GetMellewareEvolutionTexturePartByType(game.data.ItemType type)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetMellewareEvolutionTexturePartByType;gamedataItemType", (UIItemsHelper_GetMellewareEvolutionTexturePartByType x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetMellewareEvolutionTexturePartByType( game.data.ItemType type );static RarityItemType ItemTypeToRarity(game.data.ItemType itemType, WeakHandle<game.ItemData> itemData)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::ItemTypeToRarity;gamedataItemTypegameItemData", (UIItemsHelper_ItemTypeToRarity x) => { return re.Hooks.CallOriginal<re.msgpack.RarityItemType>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_ItemTypeToRarity( game.data.ItemType itemType, WeakHandle<game.ItemData> itemData );static CName GetSlotShadowIcon(game.data.ItemType itemType, game.data.EquipmentArea equipmentArea)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetSlotShadowIcon;gamedataItemTypegamedataEquipmentArea", (UIItemsHelper_GetSlotShadowIcon3 x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetSlotShadowIcon3( game.data.ItemType itemType, game.data.EquipmentArea equipmentArea );static float GetQualityF(int qualityInt, bool isIconic, float plusValue)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetQualityF;Int32BoolFloat", (UIItemsHelper_GetQualityF3 x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetQualityF3( int qualityInt, bool isIconic, float plusValue );static bool IsShardRead(TDBID itemTDBID, ScriptGameInstance gameInstance)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::IsShardRead;TweakDBIDGameInstance", (UIItemsHelper_IsShardRead x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_IsShardRead( TDBID itemTDBID, ScriptGameInstance gameInstance );static string GetSlotName(TDBID slotID, game.data.ItemType itemType, game.data.EquipmentArea equipmentArea)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::GetSlotName;TweakDBIDgamedataItemTypegamedataEquipmentArea", (UIItemsHelper_GetSlotName3 x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_GetSlotName3( TDBID slotID, game.data.ItemType itemType, game.data.EquipmentArea equipmentArea );static bool ShouldDisplayTier(game.data.ItemType itemType)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::ShouldDisplayTier;gamedataItemType", (UIItemsHelper_ShouldDisplayTier x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_ShouldDisplayTier( game.data.ItemType itemType );static string QualityToDefaultString(game.data.Quality quality, RarityItemType type)staticRTTI globalre.Hooks.Place( "gameUIItemsHelper", "gameUIItemsHelper::QualityToDefaultString;gamedataQualityRarityItemType", (UIItemsHelper_QualityToDefaultString x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct UIItemsHelper_QualityToDefaultString( game.data.Quality quality, RarityItemType type );