BlackICE Scripting

class game

WeakspotComponent

game.WeakspotComponent

  • 1 property
  • 1 function

Extends ent.IComponent IScriptable ISerializable

Properties

PropertyTypeOffset
defaultPhysicalDestructionPropertiesgame.WeakspotPhysicalDestructionProperties0xA0

Functions

  • void GetWeakspots(out WeakHandle<game.WeakspotObject>[] outWeakspots) RTTI