AIItemCond_Record class
game.data.AIItemCond_Record
Inheritance
Base: game.data.AIActionSubCondition_Record
Derived
Properties
None.
Functions
WeakHandle<game.data.ItemCategory_Record> ItemCategory()RTTIgame.data.ItemCategory_Record? ItemCategoryHandle()RTTIWeakHandle<game.data.ItemType_Record> ItemType()RTTIgame.data.ItemType_Record? ItemTypeHandle()RTTIWeakHandle<game.data.Item_Record> ItemID()RTTIgame.data.Item_Record? ItemIDHandle()RTTIWeakHandle<game.data.WeaponEvolution_Record> Evolution()RTTIgame.data.WeaponEvolution_Record? EvolutionHandle()RTTIint GetTriggerModesCount()RTTIWeakHandle<game.data.TriggerMode_Record> GetTriggerModesItem(int index)RTTIgame.data.TriggerMode_Record? GetTriggerModesItemHandle(int index)RTTIbool TriggerModesContains(WeakHandle<game.data.TriggerMode_Record> item)RTTICName ItemTag()RTTICName EquipmentGroup()RTTIbool CheckAllItemsInEquipmentGroup()RTTI