AIStatusEffectCond_Record class
game.data.AIStatusEffectCond_Record
Inheritance
Base: game.data.AIActionSubCondition_Record
Derived
None.
Properties
None.
Functions
WeakHandle<game.data.AIActionTarget_Record> Target()RTTIgame.data.AIActionTarget_Record? TargetHandle()RTTIWeakHandle<game.data.StatusEffect_Record> StatusEffect()RTTIgame.data.StatusEffect_Record? StatusEffectHandle()RTTIWeakHandle<game.data.StatusEffectType_Record> StatusEffectType()RTTIgame.data.StatusEffectType_Record? StatusEffectTypeHandle()RTTICName GameplayTag()RTTI