AISubActionCustomEffectors_Record class
game.data.AISubActionCustomEffectors_Record
Inheritance
Base: game.data.AISubAction_Record
Derived
None.
Properties
None.
Functions
WeakHandle<game.data.AIActionTarget_Record> Target()RTTIgame.data.AIActionTarget_Record? TargetHandle()RTTIint GetEffectorsCount()RTTIWeakHandle<game.data.Effector_Record> GetEffectorsItem(int index)RTTIgame.data.Effector_Record? GetEffectorsItemHandle(int index)RTTIbool EffectorsContains(WeakHandle<game.data.Effector_Record> item)RTTIfloat Delay()RTTIbool Remove()RTTIbool Apply()RTTI