class game.data
ActionTargetInDistancePrereq_Record
game.data.ActionTargetInDistancePrereq_Record
- 0 properties
- 6 functions
Extends game.data.IPrereq_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.AIActionTarget_Record> Target()RTTIgame.data.AIActionTarget_Record? TargetHandle()RTTIre.Hooks.Place( "gamedataActionTargetInDistancePrereq_Record", "TargetHandle", (ActionTargetInDistancePrereq_Record_TargetHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AIActionTarget_Record>(); } ); [Msgpack.Gen] public readonly partial record struct ActionTargetInDistancePrereq_Record_TargetHandle( game.data.ActionTargetInDistancePrereq_Record self );WeakHandle<game.data.Stat_Record> DistanceStat()RTTIgame.data.Stat_Record? DistanceStatHandle()RTTIre.Hooks.Place( "gamedataActionTargetInDistancePrereq_Record", "DistanceStatHandle", (ActionTargetInDistancePrereq_Record_DistanceStatHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Stat_Record>(); } ); [Msgpack.Gen] public readonly partial record struct ActionTargetInDistancePrereq_Record_DistanceStatHandle( game.data.ActionTargetInDistancePrereq_Record self );float Distance()RTTIre.Hooks.Place( "gamedataActionTargetInDistancePrereq_Record", "Distance", (ActionTargetInDistancePrereq_Record_Distance x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ActionTargetInDistancePrereq_Record_Distance( game.data.ActionTargetInDistancePrereq_Record self );bool Invert()RTTIre.Hooks.Place( "gamedataActionTargetInDistancePrereq_Record", "Invert", (ActionTargetInDistancePrereq_Record_Invert x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ActionTargetInDistancePrereq_Record_Invert( game.data.ActionTargetInDistancePrereq_Record self );