class game.data
ApplyLightPresetEffector_Record
game.data.ApplyLightPresetEffector_Record
- 0 properties
- 2 functions
Extends game.data.Effector_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.LightPreset_Record> LightPreset()RTTIgame.data.LightPreset_Record? LightPresetHandle()RTTIre.Hooks.Place( "gamedataApplyLightPresetEffector_Record", "LightPresetHandle", (ApplyLightPresetEffector_Record_LightPresetHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.LightPreset_Record>(); } ); [Msgpack.Gen] public readonly partial record struct ApplyLightPresetEffector_Record_LightPresetHandle( game.data.ApplyLightPresetEffector_Record self );