class game.data
ApplyStatGroupEffector_Record
game.data.ApplyStatGroupEffector_Record
- 0 properties
- 4 functions
Extends game.data.Effector_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.StatModifierGroup_Record> StatGroup()RTTIgame.data.StatModifierGroup_Record? StatGroupHandle()RTTIre.Hooks.Place( "gamedataApplyStatGroupEffector_Record", "StatGroupHandle", (ApplyStatGroupEffector_Record_StatGroupHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StatModifierGroup_Record>(); } ); [Msgpack.Gen] public readonly partial record struct ApplyStatGroupEffector_Record_StatGroupHandle( game.data.ApplyStatGroupEffector_Record self );CName ApplicationTarget()RTTIre.Hooks.Place( "gamedataApplyStatGroupEffector_Record", "ApplicationTarget", (ApplyStatGroupEffector_Record_ApplicationTarget x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct ApplyStatGroupEffector_Record_ApplicationTarget( game.data.ApplyStatGroupEffector_Record self );bool RemoveWithEffector()RTTIre.Hooks.Place( "gamedataApplyStatGroupEffector_Record", "RemoveWithEffector", (ApplyStatGroupEffector_Record_RemoveWithEffector x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ApplyStatGroupEffector_Record_RemoveWithEffector( game.data.ApplyStatGroupEffector_Record self );