class game.data
Attack_Projectile_Record
game.data.Attack_Projectile_Record
- 0 properties
- 3 functions
Extends game.data.Attack_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.Attack_GameEffect_Record> ExplosionAttack()RTTIgame.data.Attack_GameEffect_Record? ExplosionAttackHandle()RTTIre.Hooks.Place( "gamedataAttack_Projectile_Record", "ExplosionAttackHandle", (Attack_Projectile_Record_ExplosionAttackHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Attack_GameEffect_Record>(); } ); [Msgpack.Gen] public readonly partial record struct Attack_Projectile_Record_ExplosionAttackHandle( game.data.Attack_Projectile_Record self );CName ProjectileTemplateName()RTTIre.Hooks.Place( "gamedataAttack_Projectile_Record", "ProjectileTemplateName", (Attack_Projectile_Record_ProjectileTemplateName x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct Attack_Projectile_Record_ProjectileTemplateName( game.data.Attack_Projectile_Record self );