class game.data
AttributeData_Record
game.data.AttributeData_Record
- 0 properties
- 14 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
string Loc_desc_key()RTTIre.Hooks.Place( "gamedataAttributeData_Record", "Loc_desc_key", (AttributeData_Record_Loc_desc_key x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct AttributeData_Record_Loc_desc_key( game.data.AttributeData_Record self );string EnumComment()RTTIre.Hooks.Place( "gamedataAttributeData_Record", "EnumComment", (AttributeData_Record_EnumComment x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct AttributeData_Record_EnumComment( game.data.AttributeData_Record self );string Loc_name_key()RTTIre.Hooks.Place( "gamedataAttributeData_Record", "Loc_name_key", (AttributeData_Record_Loc_name_key x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct AttributeData_Record_Loc_name_key( game.data.AttributeData_Record self );WeakHandle<game.data.UIIcon_Record> AttrIcon()RTTIgame.data.UIIcon_Record? AttrIconHandle()RTTIre.Hooks.Place( "gamedataAttributeData_Record", "AttrIconHandle", (AttributeData_Record_AttrIconHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.UIIcon_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AttributeData_Record_AttrIconHandle( game.data.AttributeData_Record self );WeakHandle<game.data.Attribute_Record> Attribute()RTTIgame.data.Attribute_Record? AttributeHandle()RTTIre.Hooks.Place( "gamedataAttributeData_Record", "AttributeHandle", (AttributeData_Record_AttributeHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Attribute_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AttributeData_Record_AttributeHandle( game.data.AttributeData_Record self );void Perks(out WeakHandle<game.data.NewPerk_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataAttributeData_Record", "Perks", (AttributeData_Record_Perks x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AttributeData_Record_Perks( game.data.AttributeData_Record self, WeakHandle<game.data.NewPerk_Record>[] outList );int GetPerksCount()RTTIre.Hooks.Place( "gamedataAttributeData_Record", "GetPerksCount", (AttributeData_Record_GetPerksCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct AttributeData_Record_GetPerksCount( game.data.AttributeData_Record self );WeakHandle<game.data.NewPerk_Record> GetPerksItem(int index)RTTIgame.data.NewPerk_Record? GetPerksItemHandle(int index)RTTIre.Hooks.Place( "gamedataAttributeData_Record", "GetPerksItemHandle", (AttributeData_Record_GetPerksItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.NewPerk_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AttributeData_Record_GetPerksItemHandle( game.data.AttributeData_Record self, int index );bool PerksContains(WeakHandle<game.data.NewPerk_Record> item)RTTIre.Hooks.Place( "gamedataAttributeData_Record", "PerksContains", (AttributeData_Record_PerksContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct AttributeData_Record_PerksContains( game.data.AttributeData_Record self, WeakHandle<game.data.NewPerk_Record> item );CName EnumName()RTTIre.Hooks.Place( "gamedataAttributeData_Record", "EnumName", (AttributeData_Record_EnumName x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct AttributeData_Record_EnumName( game.data.AttributeData_Record self );game.data.AttributeDataType Type()RTTIre.Hooks.Place( "gamedataAttributeData_Record", "Type", (AttributeData_Record_Type x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AttributeDataType>(); } ); [Msgpack.Gen] public readonly partial record struct AttributeData_Record_Type( game.data.AttributeData_Record self );