class game.data
CyberwareArea_Record
game.data.CyberwareArea_Record
- 0 properties
- 5 functions
Extends game.data.EquipmentArea_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
void StatModifierGroups(out WeakHandle<game.data.StatModifierGroup_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataCyberwareArea_Record", "StatModifierGroups", (CyberwareArea_Record_StatModifierGroups x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CyberwareArea_Record_StatModifierGroups( game.data.CyberwareArea_Record self, WeakHandle<game.data.StatModifierGroup_Record>[] outList );int GetStatModifierGroupsCount()RTTIre.Hooks.Place( "gamedataCyberwareArea_Record", "GetStatModifierGroupsCount", (CyberwareArea_Record_GetStatModifierGroupsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct CyberwareArea_Record_GetStatModifierGroupsCount( game.data.CyberwareArea_Record self );WeakHandle<game.data.StatModifierGroup_Record> GetStatModifierGroupsItem(int index)RTTIgame.data.StatModifierGroup_Record? GetStatModifierGroupsItemHandle(int index)RTTIre.Hooks.Place( "gamedataCyberwareArea_Record", "GetStatModifierGroupsItemHandle", (CyberwareArea_Record_GetStatModifierGroupsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StatModifierGroup_Record>(); } ); [Msgpack.Gen] public readonly partial record struct CyberwareArea_Record_GetStatModifierGroupsItemHandle( game.data.CyberwareArea_Record self, int index );bool StatModifierGroupsContains(WeakHandle<game.data.StatModifierGroup_Record> item)RTTIre.Hooks.Place( "gamedataCyberwareArea_Record", "StatModifierGroupsContains", (CyberwareArea_Record_StatModifierGroupsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CyberwareArea_Record_StatModifierGroupsContains( game.data.CyberwareArea_Record self, WeakHandle<game.data.StatModifierGroup_Record> item );