class game.data
EquipmentArea_Record
game.data.EquipmentArea_Record
- 0 properties
- 9 functions
- 1 derived class
Extends game.data.TweakDBRecord IScriptable ISerializable
Derived
Properties
None.
Functions
string EnumComment()RTTIre.Hooks.Place( "gamedataEquipmentArea_Record", "EnumComment", (EquipmentArea_Record_EnumComment x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct EquipmentArea_Record_EnumComment( game.data.EquipmentArea_Record self );string LocalizedName()RTTIre.Hooks.Place( "gamedataEquipmentArea_Record", "LocalizedName", (EquipmentArea_Record_LocalizedName x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct EquipmentArea_Record_LocalizedName( game.data.EquipmentArea_Record self );void EquipSlots(out WeakHandle<game.data.EquipSlot_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataEquipmentArea_Record", "EquipSlots", (EquipmentArea_Record_EquipSlots x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct EquipmentArea_Record_EquipSlots( game.data.EquipmentArea_Record self, WeakHandle<game.data.EquipSlot_Record>[] outList );int GetEquipSlotsCount()RTTIre.Hooks.Place( "gamedataEquipmentArea_Record", "GetEquipSlotsCount", (EquipmentArea_Record_GetEquipSlotsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct EquipmentArea_Record_GetEquipSlotsCount( game.data.EquipmentArea_Record self );WeakHandle<game.data.EquipSlot_Record> GetEquipSlotsItem(int index)RTTIgame.data.EquipSlot_Record? GetEquipSlotsItemHandle(int index)RTTIre.Hooks.Place( "gamedataEquipmentArea_Record", "GetEquipSlotsItemHandle", (EquipmentArea_Record_GetEquipSlotsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.EquipSlot_Record>(); } ); [Msgpack.Gen] public readonly partial record struct EquipmentArea_Record_GetEquipSlotsItemHandle( game.data.EquipmentArea_Record self, int index );bool EquipSlotsContains(WeakHandle<game.data.EquipSlot_Record> item)RTTIre.Hooks.Place( "gamedataEquipmentArea_Record", "EquipSlotsContains", (EquipmentArea_Record_EquipSlotsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct EquipmentArea_Record_EquipSlotsContains( game.data.EquipmentArea_Record self, WeakHandle<game.data.EquipSlot_Record> item );CName EnumName()RTTIre.Hooks.Place( "gamedataEquipmentArea_Record", "EnumName", (EquipmentArea_Record_EnumName x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct EquipmentArea_Record_EnumName( game.data.EquipmentArea_Record self );game.data.EquipmentArea Type()RTTIre.Hooks.Place( "gamedataEquipmentArea_Record", "Type", (EquipmentArea_Record_Type x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.EquipmentArea>(); } ); [Msgpack.Gen] public readonly partial record struct EquipmentArea_Record_Type( game.data.EquipmentArea_Record self );