class game.data
Prop_Record
game.data.Prop_Record
- 0 properties
- 1 function
Extends game.data.SpawnableObject_Record game.data.BaseObject_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
string FriendlyName()RTTIre.Hooks.Place( "gamedataProp_Record", "FriendlyName", (Prop_Record_FriendlyName x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct Prop_Record_FriendlyName( game.data.Prop_Record self );